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	<title>Plastic Futures &#187; virtual</title>
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	<description>architecture, innovation and the biotech era</description>
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		<title>More on architecture, sci-fi and the virtual.</title>
		<link>http://liveness.org/plasticfutures/more-on-architecture-sci-fi-and-the-virtual/</link>
		<comments>http://liveness.org/plasticfutures/more-on-architecture-sci-fi-and-the-virtual/#comments</comments>
		<pubDate>Fri, 15 May 2009 05:57:09 +0000</pubDate>
		<dc:creator>Girish Sagaram</dc:creator>
				<category><![CDATA[Plastic Futures 1]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[virtual]]></category>

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		<description><![CDATA[A sort of reply to Nicholas&#8217;s post on the Lucas Arts: Fracture terra-forming computer game.  There&#8217;s been a lot of talk about how much video games and cinema (especially science fiction) have influenced wider design culture.  With advancements in our ability to represent &#8216;reality&#8217; digitally, the games and animation industry has also influenced the development [...]]]></description>
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		<title>Related to today&#8217;s session: Brian Massumi interview</title>
		<link>http://liveness.org/plasticfutures/related-to-todays-session-brian-massumi-interview/</link>
		<comments>http://liveness.org/plasticfutures/related-to-todays-session-brian-massumi-interview/#comments</comments>
		<pubDate>Tue, 05 May 2009 07:25:15 +0000</pubDate>
		<dc:creator>Girish Sagaram</dc:creator>
				<category><![CDATA[Plastic Futures 1]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[Brian Massumi]]></category>
		<category><![CDATA[interactive]]></category>
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		<description><![CDATA[An interview with Brian Massumi at Intelligent Agent discusses questions of flux and change, responsiveness and plasticity which seemed relevant in terms of autopoiesis and PALS &#8211; especially relevant to Peter&#8217;s line of investigation. Not too long or even especially jargony. &#8220;The active emergence of form does not automatically carry over from the design process [...]]]></description>
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